Game guide · SNAZN
Learn your way around Netwalk
Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction. A new 5×5 network is created and its tiles are rotated.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
Practice with a purpose
Use the controls beside the game rather than guessing the rules. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
Aim for this result
Use the controls beside the game rather than guessing the rules. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.
The order of play
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
How your actions work
Read the position before choosing your next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.
See how the rules apply
The board gives you the information needed for the next action. A tile with north and east cables connects only to matching south and west cables on those neighbours. The game area remains available above the explanation.
Keep this in mind
Keep the goal in view while choosing a move. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.
Clarifying the way this game works
During a round, what is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game is played locally in your browser.
For this game, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The worked example offers another way to follow the rule.
On this page, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. The worked example offers another way to follow the rule.
During a round, which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Use the labelled controls for your next action.
What rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Use the labelled controls for your next action.
How many people can play here?
Solo. This is local browser play, not internet matchmaking. Scores here do not represent cash or prizes.
During a round, why are some tiles green?
They have a chain of matching cable ends to the central server. No download or player account is required.
On this page, can a cable leave the board?
No. This version has fixed boundaries and no wrapping. No download or player account is required.
On this page, is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. No download or player account is required.
During a round, must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. You can start a new round from the game controls.