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SNAZN

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

Game guide · SNAZN

Lights Out: a guide for your next round

Open Lights Out, check the instructions and begin a round. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the example below to understand a decision. Choose a comfortable screen position before beginning. Keep the game area visible while you use its controls.

A focus for your next round

Before your first action, say what you are trying to achieve. Then compare the result with the goal. Notice the feedback after each input.

What you are aiming for

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Read that aim before choosing your first action. Try to explain the aim in your own words.

How to proceed

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Using the playing area

Use the on-screen controls with a mouse or touch. Use the control method described here for this activity. Contact us with the game and device if a control does not respond.

One way to understand the rules

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Your next round may have a different position, so inspect it before acting. Read the matching step again.

A common point of confusion

An unlit tile can still be tapped; it may be necessary to solve the board. A different version of the game may use a different rule. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.

More answers before you play

For a quick reminder, what is the goal of Lights Out?

Here is the relevant explanation: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

When I return, how do I control Lights Out?

For clarity: Use the on-screen controls with a mouse or touch.

As a new player, what example helps explain Lights Out?

For clarity: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

For this browser game, what should I watch out for in Lights Out?

Keep this in mind: An unlit tile can still be tapped; it may be necessary to solve the board.

On this playing page, what format does Lights Out offer?

Here is the relevant explanation: Play using the solo mode shown on this page. Read the controls before starting a new round.

While learning, which play mode does Lights Out use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

On this playing page, where should I start with Lights Out?

Keep this in mind: Select a light or an unlit tile.

For this browser game, do I need an account or a payment for Lights Out?

No player account or payment is needed. Game scores are recreational results, not cash prizes.

Before I begin, how can I find Lights Out again?

The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

While learning, how do I report an issue with Lights Out?

The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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