Game guide · SNAZN
How to play Forty Thieves Solitaire
Before making a move, check the cards in view. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Work at your own pace. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Try a more deliberate round
Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
What you need to achieve
Build eight suit foundations from ace to king. Use another round to revisit a decision. For a calm first round, focus on one decision.
How to proceed
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Take a moment to read the table.
See how the rules apply
A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.
Avoid this misunderstanding
Keep the active rule in mind. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Questions about this game
What is the aim?
Build eight suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Use another round to revisit a decision.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Keep the active rule in mind. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Take the next action only when the current step is clear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Treat this as a chance to practise one rule. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Begin with the objective. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. Check the relevant controls before continuing.
What completes a round?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Check the relevant controls before continuing.